State of the Leanneverse
Jul. 22nd, 2011 07:41 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Just a short one. I've been at ComicCon for the past two days. I've done four portfolio reviews and I'm grateful that the first one was with Disney, with a lovely woman named Dawn who was very kind to a total newbie. (She was kind enough to tell me that I was building my own brand and definitely had my own style, and that I wouldn't be a good fit at Disney -- which I knew -- but offered to email me links to other people who had done similar things. Awesome. <3)
The overall assessment I got is "your chibis are adorable, and you have a unique style." I'm hoping that "unique style" is not code for "your art sucks". {: But at least people like the chibis -- in fact, many people seem to like the chibis. The folks over at Stone Arch Books would have rather seen my comic in the chibi style. *shrugs helplessly* Umm. Yeah. I got a good critique from the folks at LEGO as well, though they didn't ask me to do more work, and I did meet some people who they did ask for pieces.
I think, if I want to, that I can probably construct a portfolio that will get me a job at LEGO. If I want one. I will need to spend time on it. And do some 3D work. They're looking for video game/animation artists as well as comic book artists.
I'm also pondering the idea of doing Magellanus Jones as a chibi comic instead of where I was originally going with it, given that that seems to be the style folks like. (Much as I love Aliens Built My Hot Rod, it's absolutely *not* a chibi comic; it's a shonen comic, and I sadly don't have the skillz.)
For those of you who haven't heard, I got a gig with Beyond Madness and Genius doing backgrounds for Point of Descent. I have eight to bang out in just over a month. I think I can do it, but I really really need the rest of the concept art as soon as Tim can get it to me. I'm super-excited about this. (:
I spent some time in a 3D digital art panel yesterday, which was really good, but makes me want to get copies of Poser (which I'm likely to get soon), Vue, and Maya. Gleep. (Poser and Vue are rationally priced, but Maya ...) The panel talked a lot about using 3D art as the "underpainting" for your art, and it was really really good. I haven't done 3D in a while, but it's great fun for the most part, and it'd give me some more tools for doing video game art. Which honestly, I'm very excited about all over. (:
So anyway, that's where I'm at. I'll probably post something like this to the blog on the website at some point. I'm still sort of reassessing what to do, but first things first: eight backgrounds for BMAG, stat. (;
The overall assessment I got is "your chibis are adorable, and you have a unique style." I'm hoping that "unique style" is not code for "your art sucks". {: But at least people like the chibis -- in fact, many people seem to like the chibis. The folks over at Stone Arch Books would have rather seen my comic in the chibi style. *shrugs helplessly* Umm. Yeah. I got a good critique from the folks at LEGO as well, though they didn't ask me to do more work, and I did meet some people who they did ask for pieces.
I think, if I want to, that I can probably construct a portfolio that will get me a job at LEGO. If I want one. I will need to spend time on it. And do some 3D work. They're looking for video game/animation artists as well as comic book artists.
I'm also pondering the idea of doing Magellanus Jones as a chibi comic instead of where I was originally going with it, given that that seems to be the style folks like. (Much as I love Aliens Built My Hot Rod, it's absolutely *not* a chibi comic; it's a shonen comic, and I sadly don't have the skillz.)
For those of you who haven't heard, I got a gig with Beyond Madness and Genius doing backgrounds for Point of Descent. I have eight to bang out in just over a month. I think I can do it, but I really really need the rest of the concept art as soon as Tim can get it to me. I'm super-excited about this. (:
I spent some time in a 3D digital art panel yesterday, which was really good, but makes me want to get copies of Poser (which I'm likely to get soon), Vue, and Maya. Gleep. (Poser and Vue are rationally priced, but Maya ...) The panel talked a lot about using 3D art as the "underpainting" for your art, and it was really really good. I haven't done 3D in a while, but it's great fun for the most part, and it'd give me some more tools for doing video game art. Which honestly, I'm very excited about all over. (:
So anyway, that's where I'm at. I'll probably post something like this to the blog on the website at some point. I'm still sort of reassessing what to do, but first things first: eight backgrounds for BMAG, stat. (;
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Date: 2011-07-23 03:49 pm (UTC)Whether or not you decide to go in this direction, this fact is made of so many layers of awesome. Also, I'm delighted you got good critiques! :) Rawr! Mighty Leanne.
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Date: 2011-07-23 03:56 pm (UTC)Especially since the guy for EigoManga loved the story of Springside when I pitched it to him, but basically said that if I didn't have 400 pages already done, I should get an artist. {: He thinks I should try to do it as a set of indie books, because "the art isn't supposed to be as good". Me, I think I'm of the opinion that Saijiki Stories is part of my 10,000 hours before I'm actually good at something -- and right now I'm only at about 1600-2400 hours.
Anyway, there's not much I can do about it right now. I'm going to work on the BMAG stuff. ^_^ 'Cause, paying gig. To put in portfolio. Yah.
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Date: 2011-07-24 01:37 pm (UTC)no subject
Date: 2011-07-26 12:29 pm (UTC)no subject
Date: 2011-07-26 02:40 pm (UTC)